I'm sorry that you have had a less impressive experience at 75Hz on whatever computer you have, but it does not, in any way, discount the hordes of people like myself with better setups who can notice a significant improvement. I'm saying, confidently and with experience, you have no clue what you're talking about and should just stop talking entirely. You're saying there's no difference or that it's placebo effect. I play other games as well, and I am used to high FPS and refresh rate, and can immediately see the difference between true 144 FPS and much much lower FPS. PTR claims to be rendering at 200+, and looks buttery smooth and like it's actually at 144Hz (with g-sync there's no tearing). We will address this issue in an upcoming patch. If you have this problem, you will need to fully update your copy of Windows with Windows Update. It looks like crap compared to other games, really. There is a known issue where the 64 bit client will not work if the DirectX 11.1 runtime is not installed. Live claims to be rendering at 200+ FPS, but looks like 30-60. There is a very real, very noticeable difference between the actual frame rate on Live and PTR. GTX980Ti, new gaming rig I custom built and overclocked in March. But that is not even the point of discussion.ġ440p, 144Hz G-Sync user here. Makes the game run smooth because it runs in sync with 60 game world Setting refresh rate to 60hz and running the game at 60 fps obviously We have also introduced an experimental 64-bit DirectX 11 version which you. The original DirectX 9 version has been substantially improved. Other issues resolved due to D3D11 or just have a placebo effect. There are now two Path of Exile game clients. The people reporting "huge improvements" most probably got They used to have a built in 60 fpsĬap which activated when you enabled ingame Vsync, but they removed it It will stop eventually and I cannot imagine this isn't reproducible.Vsync has nothing to do with that. Wait maybe 30 minutes and open the game again and see if it is hooking. So what you do to reproduce is to open the game in question (make sure to have fps overlay turned on) and you know play for a bit and exit the game. I suspect it is some interaction there but what exactly, i dont know. It may be relevent to note that this started back when the last "Fall Creators Update" was released for Windows 10. Make sure you right-click on it and select 'Run as Administrator'. The above changes should improve Path of Exile by both migrating users to the more-performant game client and freeing up significant technical development resources on our end. I tried the latest version on the fresh install and no it suffers from the same issue. Run the DxSetup.exe in the Redist folder of Path of Exile. The DirectX 11 version (with shadows) performs much better than the DirectX 9 one did without shadows enabled. From the earliest one which was the Direct X 9 up until the later version which is the Direct X 11, all of those were utilized by Path of Exile. The game has used all of the versions of the Direct X. And through the years it has used several versions of it. I can switch to windowed and it still says to click the recording target. Path of Exile has utilized the DirectX API ever since it was released. After a while when you launch the game again, Bandicam simply refuses to hook it. See the thing is, it works the first time trying to record, maybe even the second time the game is launched. This is an absolute fresh install with just steam, bandicam and path of exile. I did a full fresh install of Windows 10 圆4 Home (with ISO, so deleted old partitions and remade etc, not just the built in reinstall option) updated fully, got latest nvidia driver (i do not use geforce experience, i always uncheck that). none are them are working properly, at least down to the versions that I can download. We are sorry to bother you, but please let us know if the problem also exists on the latest version of Bandicam which we released yesterday. is the only version you were able to record the game?
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